修改游戏主目录下的 userconfig.cfg文件
[UserConfig]
CharFirstName = "L 0u 0i 0g 0i 0"
CharLastName = "F 0a 0l 0c 0o 0n 0e 0"
Skill_0 = 1.000000
Skill_1 = 1.000000
Skill_10 = 2.000000
Skill_2 = 1.000000
Skill_3 = 3.000000
Skill_4 = 1.000000
Skill_5 = 1.000000
Skill_6 = 1.000000
Skill_7 = 2.000000
Skill_8 = 1.000000
Skill_9 = 2.000000
其中skill0是你的总xp
skill_1~skill_10 就是人物创建界面对应的10种技能
建议修改是 Skill_0 = 200000.000000
skill_1~skill_10 的值修改为20 (当然实际进入修改界面的达不到这是因为几种职业天赋不同造成的)
注意在创建人物界面不要更换职业 否则修改会无效化
更换职业请修改m_Class = 1.000000
1 地主 2 手艺人 3学者 4 游侠
《行会2威尼斯》斯开局金钱修改
2010-04-15 09:32:36 来源: 编辑:风云儿 查看/发表评论 0 条 我要投稿
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在游戏目录的config.ini文件里找到下面这些
[INIT-PLAYER-0]
HasResidence = 1
Workshops = 0
Money = 10000
Married = 0
[INIT-AI-0]
InitDelay = 0
WaitForPlayer = 1
HasResidence = 1
Workshops = 1
Money = 3000
Married = 0
[INIT-PLAYER-1]
HasResidence = 1
Workshops = 0
Money = 6000
Married = 0
[INIT-AI-1]
InitDelay = 0
WaitForPlayer = 1
HasResidence = 1
Workshops = 1
Money = 4000
Married = 0
[INIT-PLAYER-2]
HasResidence = 1
Workshops = 0
Money = 4000
Married = 0
[INIT-AI-2]
InitDelay = 0
HasResidence = 1
Workshops = 1
Money = 5000
Married = 0
[INIT-PLAYER-3]
HasResidence = 1
Workshops = 0
Money = 3000
Married = 0
[INIT-AI-3]
InitDelay = 0
HasResidence = 1
Workshops = 2
Money = 5000
Married = 1
[INIT-PLAYER-4]
HasResidence = 1
Workshops = 0
Money = 2500
Married = 0
[INIT-AI-4]
InitDelay = 0
HasResidence = 1
Workshops = 2
Money = 6000
Married = 1
Childs = 2
其中[INIT-PLAYER-0中player代表玩家,0代表难度是最低难度
[INIT-AI-0]中的AI代表电脑
修改相关Money值就可以了
生命不减
打开游戏目录下文件夹ScriptsCityCityPingHour.lua这个文件,用记事本打开。
1.找到这行代码:local Level = CityGetLevel(""),
在下面添加代码:local CHEAT_Immortal = GetSettingNumber("GAME","CHEAT_Immortal", 0)
2.找到这行代码:citypinghour_CheckCrimes(),
在下面加入这行变量代码:
if CHEAT_Immortal then
citypinghour_SetPlayerDynastyImmortal()
end
3.现在跳到文本最后,加入一段代码:
function SetPlayerDynastyImmortal()
GetLocalPlayerDynasty("dynasty")
local iCount = DynastyGetFamilyMemberCount("dynasty")
local CHEAT_ImmortalAge = GetSettingNumber("GAME","CHEAT_ImmortalAge", 18)
local iIndex
local iCIndex
local DynAge
local iChildCount
local SimArray
for iIndex = 0, iCount-1 do
if DynastyGetFamilyMember("dynasty", iIndex, "member") then
DynAge = SimGetAge( "member" )
LogMessage("DynAge: "..DynAge..".")
if DynAge > CHEAT_ImmortalAge then
SimSetAge( "member" ,CHEAT_ImmortalAge)
end
end
end
end
4.现在你使用的人物都是锁定在18岁的年龄了